Wednesday, October 28, 2009

CFP - Let the Games Begin! Engaging Students with Interactive Information Literacy Instruction

Have you discovered or developed imaginative games that motivate and engage learners in information literacy sessions? If so, we are writing to invite you to contribute your ideas to an edited book of games entitled Let the Games Begin! Engaging Students with Interactive Information Literacy Instruction (Neal-Schuman, August 2010) for use in information literacy instruction sessions for undergraduate and graduate college and university students. Each submission should be a game which can be included in a lesson on some aspect of information literacy.

Our definition of a game is "an artificially-constructed, competitive and, above all, FUN activity with specific goals, rules and constraints." Therefore, in order for your game to be considered for publication in this book, it must:

1) be enjoyable for both the instructor and his/her students.

2) involve competition.

3) have a goal or objective.

4) have rules and requirements for play.

5) involve an interactive dialog between the learner and instructional material.

6) be designed to support specific instructional objectives.

7) be a challenging activity that requires students to demonstrate information literacy skills.

Submissions can focus on any aspect of information literacy instruction, provided one or more of the Information Literacy Competency Standards for Higher Education are addressed. Here are some suggestions:

· Ice-breakers

· Quick Introductory Library Orientation Sessions

· Physical and Virtual Structure of Libraries

· Organization of Library Materials (call numbers, classification systems, etc.)

· Searching Online Catalogs

· Identifying a Research Topic

· Developing a Thesis

· Monographic Literature

o Periodical Literature

o Popular

o Scholarly, Peer-reviewed

o Relevant, Subject-specific Databases

· Online Searching

o Subject vs. Keyword Searching

o Boolean Searching

· Internet Search Strategies

o Specific Tools

o Techniques

o Evaluating Quality and Authority

o Books

o Journal Articles

o Internet Materials

· Copyright

o Fair Use/Copyright Infringement

o Ethical Use of Information

o Correct Citation

· Big Picture or Synthesizing Games (For example, games that incorporate the full research process in a "performance-based, apply-your-information-literacy-skills" way.)

We are looking for proposals of 2 to 7 pages that include:

· Title of Game

· Rationale and Background

· Objectives

· IL Standards Addressed

· Audience (size, educational level)

· Time Required

· Materials and Equipment (including suggested prizes)

· Preparation

· Procedures

o Introduction and Motivation

o Game Play

o Closure

· Evaluation

o Student Assessment

o Self-evaluation

· Tips for Introducing Subject Faculty to IL Game

· Name, Title, College/University Affiliation, Publication History and Contact Information (including mailing address, phone number, and e-mail address) of Contributor

We would like to receive proposals by March 10, 2010.

Proposals and questions should be addressed to Theresa McDevitt,, or Kelly Heider .